Bloodbane

Bloodbane

Tier 2 Epic necromancy

Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute


You can forcibly extract the raw life force from others, consuming the raw life energy to heal your wounds. When you cast the spell, and as an action on each of your turns over its duration, a flesh-and-blood creature you can see within range must succeed on a Constitution saving throw or take 20d8 points of necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Creatures with more hit points than your current hit point total attempt this saving throw at Epic disadvantage.


Ref: ELCR p91-92